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How to Create Content That Developers Actually Watch

How to Create Content That Developers Actually Watch

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How to Create Content That Developers Actually Watch - ThumbnailDisha Agarwal Profile Picture
Marko Živić
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Founder & CEO of Lumaris Studio
Disha Agarwal
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Head of Marketing at Reo.Dev
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Youtube Red Play Icon
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Creating video content is easy. Creating technical videos that developers actually want to watch is a very different challenge. DevTool companies are producing demos, tutorials, product launches, webinars, and YouTube content, but most of that content struggles to hold a developer’s attention.

In this conversation with Marco Zivic, Founder & CEO at Lumaris Studio, we break down what it really takes to create technical video content for developers: understanding the audience, explaining complex concepts clearly, telling a technical story, and keeping viewers engaged. Marco also shares how his own experience as a software engineer led him to build a studio focused entirely on technical video for DevTools, DevOps, AI infrastructure, and security companies.

We unpack:
• Why most agencies struggle to tell technical stories effectively
• What makes creating video content for developers different from traditional marketing
• Where video creates the most value in the developer journey
• Why technical understanding matters when creating developer-focused videos
• How to keep developers interested and engaged throughout a technical video
• The challenge of finding video editors who actually understand code and technical concepts
• How Marco turned a problem with technical video editing into a business
• How 20 cold emails resulted in 5 customers
• Why explaining the concept is just as important as making the video look good
• How technical video can contribute to product adoption and revenue

Chapters:
0:00 – Why most DevTool videos fail to engage developers
0:23 – What makes technical video different
1:10 – Marco’s journey from GitHub engineer to video founder
2:54 – Why most agencies struggle with technical storytelling
4:28 – From software engineering to building Lumaris Studio
6:22 – The problem with finding editors who understand developers
7:57 – How 20 cold emails led to 5 customers
8:08 – Why the market was starving for technical video talent
9:46 – Building a team that understands technical audiences

If you’re building or scaling marketing for a DevTool, DevOps, AI infrastructure, security, or other technical product, this conversation will help you think differently about video. Great technical content is not just about editing, animation, or production quality. It starts with understanding the audience, knowing what you’re explaining, and telling the technical story in a way that developers can actually follow and care about.

[00:00:00] Most agencies have tough time telling

[00:00:03] technical stories. AI generated content

[00:00:06] is all around us and like in 2025 slop

[00:00:10] was the the word of the year.

[00:00:12] >> Where in the developers journey do you

[00:00:14] think video creates most value? Is it

[00:00:16] awareness? Is it evaluation? Is it

[00:00:18] onboarding?

[00:00:19] >> You need someone who's going to connect

[00:00:21] with the audience.

[00:00:24] Hey everyone, today we're talking about

[00:00:26] something almost every dev tool company

[00:00:28] is investing in, but very few are doing

[00:00:30] well, which is video. Almost every

[00:00:32] company has a YouTube channel. Every

[00:00:34] startup is producing demos, product

[00:00:36] launches, tutorials, webinars, and so

[00:00:38] much content. But very little of that

[00:00:40] content actually gets watched by

[00:00:42] developers. So, how do you create

[00:00:44] technical videos that developers

[00:00:45] genuinely want to watch and more

[00:00:47] importantly that actually drive adoption

[00:00:50] and revenue? Joining me today is Marco

[00:00:52] Zeik, founder and CEO of Lumar Studio.

[00:00:55] Marco spent nearly a decade as a

[00:00:57] software engineer and engineering leader

[00:00:59] before deciding to build a studio

[00:01:01] entirely on technical video for dev

[00:01:03] tools, DevOps, AI infrastructure and

[00:01:05] security companies. Marco, it's so great

[00:01:08] to have you here today with us.

[00:01:10] >> No, the pleasure is all mine. Disha,

[00:01:12] thank you so much for such an amazing

[00:01:14] introduction. Uh, I really appreciate

[00:01:16] it. Uh and yeah, you you nailed it

[00:01:19] basically about the things we do. Um so

[00:01:23] yeah, once again, just to be like

[00:01:25] formal, thank you for having me. It's a

[00:01:27] pleasure to be here in front of your uh

[00:01:30] great audience. Um yeah, as you

[00:01:33] mentioned, senior developer, decade of

[00:01:35] experience, was leading teams at GitHub,

[00:01:39] setup actions and code spaces teams, and

[00:01:41] now I run Lumari Studio with my uh

[00:01:45] lovely wife. Um basically

[00:01:49] um we we do just a a very narrow segment

[00:01:53] of video editing which is like

[00:01:56] completely focused on technical content

[00:01:58] for developer audiences. Uh what we are

[00:02:02] so proud to say and what makes us uh

[00:02:07] distinguishable on the market uh is the

[00:02:09] fact that our video looks stunning. Um

[00:02:13] it clearly explains technical concepts.

[00:02:16] So it's not like just we do editing. No,

[00:02:19] we pay a lot of attention to how

[00:02:22] concepts are explained where we should

[00:02:25] take it easier so people would have time

[00:02:27] to understand to process stuff. Um also

[00:02:31] uh we have this zero syntax errors

[00:02:35] guarantee from the first draft which is

[00:02:38] essential in this niche and nobody does

[00:02:39] it. Um we also

[00:02:43] uh have extremely uh high focus on uh

[00:02:47] keeping developers interested and hooked

[00:02:50] during the video itself. Um and and like

[00:02:54] also uh what one thing that's also very

[00:02:57] important to note is that our delivery

[00:02:59] times are like five days on average with

[00:03:03] a single revision round where the

[00:03:06] industry average is like weeks even

[00:03:09] months and like four to six uh revision

[00:03:12] rounds. Um and yeah, our customers are

[00:03:16] just uh dev tool companies, DevOps

[00:03:19] companies, security, AI. Um yeah, one

[00:03:23] more thing I forgot to mention um that

[00:03:26] that is also very important um and it

[00:03:29] separates us from most agencies is that

[00:03:32] most agencies have tough time telling

[00:03:35] technical stories. Like you can see

[00:03:38] clearly that they they're just doing

[00:03:41] stuff like to to to edit and not to

[00:03:45] explain and tell the story and explain

[00:03:48] it so that the viewer would understand

[00:03:50] and be able to follow along and nobody

[00:03:53] on their team usually can do that.

[00:03:56] Luckily we managed to create team of

[00:03:59] people that can do it and we also have

[00:04:01] developer team inhouse that for those

[00:04:04] like extreme cases for some complex

[00:04:07] products uh we can always like dive deep

[00:04:10] and uh explain concepts internally and

[00:04:13] not have to to ask the customer to do

[00:04:16] handholding and guide us and explain

[00:04:19] everything. So we are saving their time

[00:04:21] and also making video that is telling a

[00:04:25] story in the in the right way. Got

[00:04:28] >> very interesting Marco and um would love

[00:04:31] to understand you know about your

[00:04:32] journey a bit because you've gone from

[00:04:34] writing production code at GitHub to

[00:04:36] building a video company. It's not a

[00:04:38] career path you see every day. So you

[00:04:40] know what led to this transition? Yeah,

[00:04:43] like it's it's a very funny story that

[00:04:45] that was not uh it was not a business

[00:04:49] idea. It was a problem that that I had

[00:04:52] because um a few years ago I like

[00:04:56] throughout my decade of experience I had

[00:04:58] four tech YouTube channels and the last

[00:05:01] two were for Rust and forn net and

[00:05:04] JavaScript and basically finding video

[00:05:08] editors who were able to to do editing

[00:05:11] for such a content was mission

[00:05:13] impossible and uh and I I basically had

[00:05:16] to hire someone um like locally who who

[00:05:21] could do video editing and the guy I

[00:05:24] hired initially is a very talented guy.

[00:05:26] He does video editing greatly. Like he

[00:05:28] produced some amazing video and I was

[00:05:30] like this guy can do it. And then there

[00:05:33] is this story that I love sharing. Um

[00:05:37] where he was supposed to animate code

[00:05:39] execution and I I never had a doubt that

[00:05:43] he would see anything else except like

[00:05:47] code getting executed and running. No,

[00:05:50] the end video had like a person with a

[00:05:53] screen instead of their head and on the

[00:05:55] screen there was code written and this

[00:05:57] person was standing on the edge of the

[00:05:59] cliff and when code was supposed to get

[00:06:02] executed this person jumped off a cliff

[00:06:05] >> and that's that's the moment where my

[00:06:08] wife and I were like just laughing our

[00:06:10] asses off and like the the editor was

[00:06:13] sitting there being all confused and and

[00:06:15] we just explained to him what code

[00:06:18] execution is And then he started

[00:06:20] laughing as well. Um but that that was

[00:06:23] the moment where where it clicked for me

[00:06:26] and uh I I figured that skill uh does

[00:06:29] not exist in the market or is extremely

[00:06:32] rare to find. Um like editors you can

[00:06:36] find everywhere. There is like people

[00:06:38] fighting everywhere online to find video

[00:06:41] editing gigs. But editors who can

[00:06:43] understand like technical concepts, who

[00:06:46] know what a function is or code

[00:06:48] execution, um they're very rare uh to

[00:06:52] find. So, so that's that's the core

[00:06:56] piece of information I had in the back

[00:06:58] of my head. And Lumaris did not came to

[00:07:01] existence then like uh because we still

[00:07:05] had to do editing. My wife and I had to

[00:07:08] learn to edit video ourselves. uh she's

[00:07:11] a front-end developer. I forgot to

[00:07:13] mention that she was a front-end

[00:07:15] developer and when she learned to do

[00:07:17] video editing, she started enjoying it

[00:07:20] and uh she fell in love with it and

[00:07:22] wanted to quit doing front-end stuff and

[00:07:25] do video editing full-time. So, that's

[00:07:28] that's basically when I I was supposed

[00:07:32] to be a person finding work for her and

[00:07:35] a technical guy that I am. I I was not

[00:07:38] looking forward to that at all. So I I

[00:07:42] had no sales experience, no idea how to

[00:07:44] find people. So my approach was I'll

[00:07:47] collect a list of YouTube channels for

[00:07:49] technical content that I and her enjoy

[00:07:52] watching that we really follow and I'll

[00:07:55] send called emails.

[00:07:57] >> And I sent 20 called emails and out of

[00:08:00] those like we landed five customers.

[00:08:04] >> Wow. That's great conversion cycle.

[00:08:06] Yeah.

[00:08:08] >> Yeah. And and like that was completely

[00:08:10] cold and that's not me being an amazing

[00:08:14] sales guy because like I can easily sell

[00:08:17] a course right now. How to close 20% of

[00:08:22] your cold email outreach like in 2026.

[00:08:25] That would be like insane to to to to

[00:08:27] people would be lining up to buy that.

[00:08:29] But yeah, it's not me sadly. It was just

[00:08:32] a sign that market desperately

[00:08:35] uh needed this service. It was starving

[00:08:38] for for for this kind of talent. Uh so

[00:08:41] basically yeah after that we spent a

[00:08:44] couple of years heads down uh doing

[00:08:46] editing for those channels. Uh along the

[00:08:49] way I was the one responsible for

[00:08:51] building systems, SOPs, defining the

[00:08:54] overall experience so that basically um

[00:08:58] everyone would be as happy as possible.

[00:09:02] Uh we started hiring people because we

[00:09:05] we had more work than we can handle. Uh

[00:09:09] and and then basically we built

[00:09:10] something that was more valuable than

[00:09:12] than editing itself. We built a team of

[00:09:15] people who were able to understand

[00:09:17] technical concepts, do editing uh in a

[00:09:21] way that's going to resonate with

[00:09:23] technical audience and basically produce

[00:09:27] video that looks stunning that performs

[00:09:30] extremely well. And because my wife

[00:09:33] spent some time like on front end while

[00:09:35] she was um learning to be a front-end

[00:09:38] developer, she developed her skills on

[00:09:40] emotional side of UI UX. Got it.

[00:09:44] >> And then she applied that to video. And

[00:09:47] that way like even now she's like still

[00:09:50] by far the best in in company when it

[00:09:53] comes to understanding the emotion

[00:09:55] that's going to be extracted from the

[00:09:57] viewer when they see some uh segment of

[00:10:00] the video or or how to get them keep

[00:10:03] watching. And that's why we we managed

[00:10:05] to achieve like 99% retention rate on

[00:10:09] technical video intro sections. Like

[00:10:11] insane results.

[00:10:14] Um and uh yeah this this combo was was

[00:10:18] what what made this come to come to

[00:10:20] life. Um and uh here we are.

[00:10:24] >> Very interesting story Marco and it's so

[00:10:26] amazing to see you speak about video

[00:10:28] content so passionately you know and

[00:10:30] talking about retention and talking

[00:10:32] about you know what emotion is being

[00:10:34] extracted because I I haven't seen a lot

[00:10:36] of people talk about video content that

[00:10:38] way specifically you know when it comes

[00:10:40] to technical content. So I'm I'm sure

[00:10:42] you know there's going to be a lot of

[00:10:44] interesting conversation um you know

[00:10:46] going forward. So look forward to it. Um

[00:10:48] so my next question to you Marco is that

[00:10:50] you know um just wanted to zoom out a

[00:10:52] bit. You know developers consume

[00:10:54] information very differently today than

[00:10:56] they were doing 5 years ago. Do you feel

[00:10:58] that has changed and would also love to

[00:11:01] understand where do you feel video fits

[00:11:02] in? because you know there's already a

[00:11:04] lot of content which um we sort of hear

[00:11:08] that is very important for developers be

[00:11:10] it your documentation be it GitHub be it

[00:11:13] blogs etc. So where does video fit in

[00:11:16] all of this?

[00:11:18] Yeah, first of all, the part about video

[00:11:21] changing, you're absolutely on point. Uh

[00:11:25] like it has changed dramatically over

[00:11:27] the past five years. U and it made our

[00:11:31] jobs a lot harder, not easier. Uh the

[00:11:34] the two two main things that that I I

[00:11:37] saw firsthand happening um are first

[00:11:41] like everyone started watching short

[00:11:43] form content and that is like fast

[00:11:48] constant stimulation.

[00:11:50] uh people receiving a hit of dopamine

[00:11:52] every few seconds and that maybe did not

[00:11:57] damage their attention span, but at

[00:11:59] least it gave them zero tolerance when

[00:12:03] it comes to being bored

[00:12:05] >> and like technical video is opposite of

[00:12:08] that because it's like substantial. Uh

[00:12:13] it it provides dense slow

[00:12:17] um content that is supposed to teach you

[00:12:20] and it cannot always be all the time

[00:12:22] like explosions happening and being like

[00:12:25] things flying in dynamically because

[00:12:28] like if you need someone to learn

[00:12:30] something, you need to give them time

[00:12:32] and space to process the information

[00:12:34] that you're giving them. and and that

[00:12:37] that is basically why the content cannot

[00:12:40] easily be made uh attentiongrabbing and

[00:12:44] like to to invoke people wanting to keep

[00:12:47] watching it while still being effective

[00:12:50] at telling the story properly and

[00:12:52] teaching them properly. So

[00:12:55] basically the bar that uh that is

[00:13:00] holding uh attention of developers

[00:13:03] uh has risen significantly in the past

[00:13:06] three to five years uh since the the the

[00:13:10] explosion of Tik Tok and short short

[00:13:13] form content. Um, basically it is it is

[00:13:15] so obvious that like uh I've seen many

[00:13:19] YouTube channels where a company serious

[00:13:22] company uh has a consistent

[00:13:25] production uh approach for their video

[00:13:28] and like 5 years ago they were producing

[00:13:31] exactly the same video as they produce

[00:13:33] right now. Back then let's say in 2022

[00:13:37] that video would bring them in like

[00:13:41] 200,000 views. That same video right now

[00:13:44] brings them in like 100 views and it's

[00:13:46] exactly the same. It's the same speaker,

[00:13:49] same approach of editing. Everything is

[00:13:51] the same. The only thing that has

[00:13:53] changed is YouTube's algorithm and

[00:13:56] people's

[00:13:57] approaches and expectations when it

[00:14:00] comes to the quality of content. So same

[00:14:04] quality, the audience just got harder to

[00:14:06] to to hold. Um that that was the the

[00:14:10] first point. And the second one um and

[00:14:13] like th this one is is even a newer

[00:14:16] shift that is taking place is dedicated

[00:14:19] to AI um because AI generated content is

[00:14:23] all around us

[00:14:25] >> and like in 2025 slop was the the word

[00:14:29] of the year. So it tells you that there

[00:14:32] is something going on there. Um and

[00:14:34] yeah, there is also like this paper I I

[00:14:37] stumbled upon uh iHeart Media published

[00:14:40] that they're launching um a guaranteed

[00:14:44] human campaign where because like 90% of

[00:14:48] their audience said that they want just

[00:14:50] humanmade

[00:14:52] um media. They do not care about AI

[00:14:55] content even though those people are

[00:14:57] like working on creating AI generated

[00:14:59] content and like consuming AI all the

[00:15:02] time. This is not just a vibe or a

[00:15:05] feeling like there are numbers hard

[00:15:07] numbers like companies performed

[00:15:09] exhaustive research on this and numbers

[00:15:12] completely go along with this story like

[00:15:15] AI generated video has 70% lower

[00:15:19] retention rate than human fronted video.

[00:15:22] That was not the case like year ago when

[00:15:25] it was new. people were like hooked to

[00:15:28] AI generated video because when you see

[00:15:31] uh talking gorilla you're like this is

[00:15:33] amazing but right now everyone is doing

[00:15:37] it just became something that people do

[00:15:40] not enjoy.

[00:15:41] >> Got it. So, but do you feel that you

[00:15:43] know AI has helped made video generation

[00:15:46] or video content generation better or

[00:15:48] has it just increased more mediocre

[00:15:50] content um you know flowing around

[00:15:53] >> for technical uh video it's extremely

[00:15:58] singlesided because the the the

[00:16:01] improvements that AI can bring are not

[00:16:04] nearly as relevant for technical content

[00:16:08] as it is for something ordinary like

[00:16:11] social media marketing and all those

[00:16:14] kinds of deal things. For let's say

[00:16:16] regular uh non-technical

[00:16:20] uh products because for technical

[00:16:22] content you you need uh to to build uh

[00:16:27] relationship with audience to position

[00:16:29] yourself as someone who's trustworthy.

[00:16:32] You need a person that is going to

[00:16:34] humanize your brand. You need someone

[00:16:36] who's going to connect with the

[00:16:38] audience. they can feel relatable uh

[00:16:41] with that person and AI doesn't build

[00:16:44] it. So there is this story about a

[00:16:46] company that I had a talk a few months

[00:16:49] ago uh about potential collaboration and

[00:16:52] they decided to go uh with another

[00:16:54] company and produce a demo for their

[00:16:57] product which is extremely technical AI

[00:17:01] based databaseoriented

[00:17:04] uh product and the video that is a demo

[00:17:07] like on their homepage was a Pixar style

[00:17:10] cartoon video and they're selling to

[00:17:14] companies like Nvidia, IBM, like the

[00:17:17] biggest names in the industry and and I

[00:17:20] just sat there being like I I would pay

[00:17:23] so much money to be present on the sales

[00:17:26] call where they go on a call with some

[00:17:28] old guy from like IBM and be like this

[00:17:32] is our demo video. Take a look at it and

[00:17:35] there is a cartoon guy explaining that

[00:17:37] it has like issues with their database

[00:17:40] reliability. And I was like this is just

[00:17:44] not going to resonate ever on any kind

[00:17:47] of situation. Uh but yeah uh it is it is

[00:17:50] happening all around us. It is and it

[00:17:53] can speed up the process. Like you can

[00:17:56] make video editing faster because you

[00:17:58] can generate specific segments of it.

[00:18:01] But if you do not include human touch to

[00:18:04] to make it all fit together, to make it

[00:18:07] all look serious, polished like to build

[00:18:11] that emotional moment that I was talking

[00:18:14] about and to show off that understanding

[00:18:16] of the audience, the video is just not

[00:18:18] going to perform. Like that's that's the

[00:18:20] reality of it. So yeah, it's happening

[00:18:23] all around us, but I'm I'm seeing more

[00:18:26] YouTube channels that are pumping out

[00:18:28] content like that. There is so many of

[00:18:30] them and they're like averaging 10, 20,

[00:18:33] 50 views on their video.

[00:18:36] >> So it's just not working. And they're

[00:18:38] like, we're investing heavily in video,

[00:18:41] but it's just not working. Yeah. Well,

[00:18:43] you're not building video that is going

[00:18:45] to get the retention high and signal to

[00:18:50] YouTube that people are enjoying to

[00:18:52] watch your content and then push your

[00:18:54] content to even more people.

[00:18:57] >> So, that's the issue.

[00:18:57] >> It's all about you know understanding

[00:18:59] target audience and understanding what

[00:19:01] is going to resonate with them rather

[00:19:03] than saying that you know hey I'm able

[00:19:05] to do these 10 things let me just push

[00:19:07] that. So I do understand

[00:19:09] >> yeah the distinction. Perfect. Um so

[00:19:11] Malcolm my next question is that you

[00:19:13] know where in the developers journey do

[00:19:15] you think video creates most value? Is

[00:19:17] it awareness? Is it evaluation? Is it

[00:19:19] onboarding? Is it customer expansion?

[00:19:21] Where do you see most video content

[00:19:23] creation happening?

[00:19:24] >> Where it is beneficial? The answer is

[00:19:27] yes in all of those areas. But uh where

[00:19:30] where I see it the most I think uh it

[00:19:34] can be like top of the funnel midfunnel.

[00:19:38] That's where like people invest the most

[00:19:40] of their effort at like at the top where

[00:19:44] it comes to awareness. Video is the the

[00:19:46] the fastest way to build trust with with

[00:19:49] your audience because a developer can

[00:19:52] watch a short video or a 10 minute video

[00:19:54] tutorial and make a decision right there

[00:19:58] if that product is going to be helpful

[00:20:01] for them and for them to start using it.

[00:20:03] which is a lot faster than reading any

[00:20:05] blog or seeing any ad in different ways.

[00:20:08] Like ad doesn't build trust. Blogs are

[00:20:11] like people stopped reading nearly as

[00:20:14] much as as they did before. And video is

[00:20:17] like the sweet spot. It's like you can

[00:20:19] see the technical part. You can see the

[00:20:21] depth if you want it, but it's not

[00:20:23] exhaustive. It's not something that you

[00:20:26] have to be like consciously making

[00:20:28] decision. I'm going to sit and read this

[00:20:30] blog post to to ingest information. Then

[00:20:33] then we have the middle uh segment which

[00:20:35] is like evaluation part and it's

[00:20:38] basically reassurance. Developers have

[00:20:40] found a product and they're making a

[00:20:43] decision in their mind if this product

[00:20:45] is going to bring benefits to them. Is

[00:20:48] it worth the investment of time to to

[00:20:51] learn a new tool or pay subscription for

[00:20:54] it or something like that? And basically

[00:20:56] the the whole point there is to make an

[00:20:59] honest video that is going to close that

[00:21:02] gap and show what your product does,

[00:21:04] show how to use it. So a person can like

[00:21:08] honestly not like just trying to say

[00:21:11] that everything is perfect and your

[00:21:13] solution is solving all their problems

[00:21:15] even though it has limitations and they

[00:21:17] know it. like if you do it honestly and

[00:21:19] people uh start using it then it then

[00:21:22] it's like just a great story for for

[00:21:25] everyone. And then there is the third

[00:21:27] type which is after the sale has

[00:21:30] happened uh which is like onboarding

[00:21:32] videos, enablement videos th those kinds

[00:21:36] uh of things and in my opinion from what

[00:21:39] I see those are severely underused

[00:21:43] because good tutorials are something

[00:21:47] that can cut out a lot of support like

[00:21:51] that is necessary for a serious product.

[00:21:53] Like if you have a great video library

[00:21:55] that teaches people how to use your

[00:21:58] product and it the video is great and

[00:22:00] inviting and easy to ingest, then people

[00:22:04] are just going to do it and not have to

[00:22:06] bother you. Hey, how can I do this? And

[00:22:08] then you have to have teams that are

[00:22:10] going to teach them and be there for

[00:22:12] them. And also if you educate them, your

[00:22:15] churn rates are going to be diminished

[00:22:18] because like people are going to be

[00:22:21] hooked to you because of the great

[00:22:23] experience they have because like I'm a

[00:22:26] developer. I I don't like having to use

[00:22:29] support to understand how to use your

[00:22:32] tool. I I want to be able to figure it

[00:22:34] out on my own, watch a video, see how it

[00:22:38] works, and do it on my own. like it's

[00:22:40] it's extreme example of going out of my

[00:22:43] comfort zone if I have to be on a call

[00:22:46] with someone so I can use your tool. So

[00:22:49] yeah, this third point is where where I

[00:22:52] can see that most companies

[00:22:56] um get wrong. Like this is where they in

[00:22:59] their video they start with themselves.

[00:23:02] Like most of the industry starts their

[00:23:05] video with a logo flying in and then

[00:23:07] they present the product like

[00:23:10] >> this is our funding story. We worked so

[00:23:13] hard to build this product for you. And

[00:23:16] the viewer is like I I don't care really

[00:23:19] like tell me what is in it for me like

[00:23:22] you you have to start the story about

[00:23:24] the user what problem you are solving

[00:23:27] and then start with the problem and if

[00:23:30] the user connects to that problem they

[00:23:33] feel like they have the same problem

[00:23:34] they're going to keep watching like you

[00:23:37] then then you make a big reveal of your

[00:23:39] product that is the solution to that

[00:23:41] problem.

[00:23:42] >> Yeah.

[00:23:42] >> And you made everything a lot better.

[00:23:44] That's why the retention can be designed

[00:23:49] from the beginning, from the ground up

[00:23:51] in your video. If you think about the

[00:23:53] customer first, not the product first.

[00:23:56] That's that's like a a basic rule that

[00:23:59] you have to follow.

[00:24:00] >> I think this answers my next question,

[00:24:01] which was going to be, you know, what

[00:24:02] separates a technical video that

[00:24:04] developers actually finish from the one

[00:24:06] they abandon, you know, after 30

[00:24:08] seconds. So, um, from what I'm

[00:24:10] understanding, it's about, um, it's not

[00:24:12] about going feature first. It's about

[00:24:14] understanding their problem and what is

[00:24:16] it that they are trying to solve and

[00:24:17] then starting from there.

[00:24:19] >> Yeah, exactly. But uh like this has also

[00:24:22] changed a bit uh from let's say a year

[00:24:26] and a half ago. Um, like if you asked me

[00:24:29] what kind of video works best, then

[00:24:33] >> I would say for the top of the funnel,

[00:24:35] just make a great demo video explaining

[00:24:38] your product in this exact way, like

[00:24:40] problem first, your product, the

[00:24:42] solution, and then add a call to action

[00:24:44] in the end that is going to invite them

[00:24:46] to start using it. And those are

[00:24:48] animated, dynamic, high production

[00:24:51] videos. But right now because again of

[00:24:53] the AI and people wanting that

[00:24:56] connection, I would not go as far as say

[00:24:58] it is still like that because right now

[00:25:01] what I can see in like datadriven video

[00:25:05] um the the thing that is performing the

[00:25:08] best is a person standing talking doing

[00:25:13] the work going through the the tool

[00:25:16] explaining showing like being a human

[00:25:20] like allowing people to connect with you

[00:25:22] is what is making video perform the best

[00:25:27] nowadays. And when people and companies

[00:25:30] build brands around people and those

[00:25:33] people are also included in the video

[00:25:37] that is optimized for performance and

[00:25:40] optimized for developer audiences and

[00:25:43] resonates with them, that video will

[00:25:45] work like it will just work. People will

[00:25:48] just feel the connection. they will not

[00:25:50] be bored and will keep watching.

[00:25:53] Retention is going to be high and

[00:25:56] YouTube is going to say kudos for you.

[00:25:58] I'm going to share that video with more

[00:26:00] people like that because they like what

[00:26:02] I see. That is again the the the reason

[00:26:04] for that is again AI backlash because

[00:26:07] like people just want real people and

[00:26:10] like also contributing factor to that is

[00:26:13] the fact that developers are the the

[00:26:16] least forgiving audience. Not because

[00:26:18] we're like skeptics overall, but because

[00:26:22] we we're there as things are being

[00:26:25] released and we're watching from the

[00:26:27] first row seats how AI is developing in

[00:26:31] front of us. So we have the most

[00:26:33] awareness about how it's impacting

[00:26:36] everything and like that's why we got

[00:26:40] bored of it first basically. That's

[00:26:42] >> got it makes sense. such an interesting

[00:26:44] insight because you know I think more

[00:26:45] and more videos are moving away from a

[00:26:47] human face uh and you know that's

[00:26:49] exactly the thing that's working. So

[00:26:51] then um I don't think a lot of people

[00:26:53] have come back to it because I think we

[00:26:55] were also evaluating some video creation

[00:26:58] agencies and then half of them uh were

[00:27:01] pushing to create videos which were

[00:27:03] animated or which did not have a human.

[00:27:05] Um, so I do understand, you know, that's

[00:27:07] that's something that people need to get

[00:27:09] back to

[00:27:10] >> like based on data from 2026. I I I went

[00:27:14] like a lot of through research findings

[00:27:17] and like format that wins like in in all

[00:27:21] fronts is a well-made video polished

[00:27:25] that is not just a person sitting and

[00:27:28] speaking for 10 minutes straight because

[00:27:30] like it's very tough to find people who

[00:27:32] are able to sit for 10 minutes and

[00:27:35] listen to someone not moving, not

[00:27:37] blinking, nothing happening on screen

[00:27:40] because of the whole that story like

[00:27:42] short form content. And we we need

[00:27:44] stimulation. But polished video which is

[00:27:48] like has dynamics in it that is being

[00:27:52] led by a credible technical person who

[00:27:57] knows what he's talking about and knows

[00:28:00] how to explain it properly. The honest

[00:28:03] part is also important like you're not

[00:28:06] trying to show your product in some

[00:28:09] sandbox environment where everything is

[00:28:12] glowing and then is working well but in

[00:28:14] reality it's not like that. So you need

[00:28:16] to be transparent and basically that is

[00:28:20] the format that is working the best like

[00:28:23] personality combined with the

[00:28:25] correctness and polish that's that's

[00:28:28] what is working right now the best

[00:28:30] across all fields. Got it. So, and

[00:28:33] Marco, when you sort of onboard a new

[00:28:35] customer at Lumaris, what is your

[00:28:37] process of um you know figuring out what

[00:28:40] is it that their um target audience

[00:28:42] would want to know and then creating

[00:28:44] those videos that will give retention?

[00:28:46] >> Uh yeah. So, what what we do initially,

[00:28:50] we have very strict process to on board

[00:28:52] a customer because we're we're not a

[00:28:55] regular agency. We do not like doing

[00:28:59] oneoff videos for people.

[00:29:01] >> That is because in order for us to be

[00:29:03] able to produce video that is going to

[00:29:05] work exceptionally well.

[00:29:07] >> Our team needs to learn your product. We

[00:29:10] need to understand what we are talking

[00:29:12] about in video. Not just be like he said

[00:29:16] this, I'll do this. Not like that. the

[00:29:19] editor who is dedicated to the customer.

[00:29:22] Like our customers have dedicated

[00:29:24] editors, one or more. And those people

[00:29:28] are learning your brand. They're

[00:29:29] learning your preferences. They are

[00:29:31] tracking results. What is working? What

[00:29:33] is not working? And they're learning

[00:29:35] your product. They're learning what

[00:29:36] resonates with it. What is important to

[00:29:38] say? What is the terminology that works?

[00:29:41] What is the terminology you should

[00:29:42] evade? And we create internal

[00:29:45] documentation for each customer

[00:29:47] containing technical data like about the

[00:29:50] product, about terminology and those

[00:29:52] things and also style bible which

[00:29:55] contains all the style preferences for

[00:29:58] that customer. And then we start every

[00:30:01] video from there. And that's why we're

[00:30:05] able to first of all not bother our

[00:30:07] customers to do a lot of handholding.

[00:30:09] There is always situations where they

[00:30:11] have some feature or product they want

[00:30:14] us to make video about that is not

[00:30:15] publicly available anywhere and they

[00:30:18] have no documentation for it. So they

[00:30:20] have to explain to us on a call. But

[00:30:23] that's like 5% of situations. Maybe in

[00:30:26] 95% of the situations we're more than

[00:30:29] able to understand everything and make

[00:30:32] video that's going to be great without

[00:30:34] the need to bother engineers and

[00:30:36] marketing departments in companies.

[00:30:38] Makes sense. Um, so Marco, you mentioned

[00:30:40] a very interesting thing that you know

[00:30:42] the editors are also uh tracking whether

[00:30:44] videos are working, not working. So what

[00:30:47] metrics should dev tool companies

[00:30:48] actually track to figure out whether

[00:30:50] video content is actually successful and

[00:30:52] how do these metrics uh, you know tie

[00:30:55] back to what they're doing in terms of

[00:30:57] revenue or adoption?

[00:30:58] >> Yeah, this is a very very good question.

[00:31:00] In our experience, it it comes down to

[00:31:03] two main things like comprehension is

[00:31:06] the first one. If editor starts editing

[00:31:09] before they understand the product, it's

[00:31:12] never going to to work well. And that's

[00:31:14] why whoever writes the story has to

[00:31:18] understand the the the smallest

[00:31:20] technical detail that is relevant for

[00:31:23] that story. And basically the approach

[00:31:25] that we have is we try to follow

[00:31:28] fineman's rule. If you cannot explain a

[00:31:30] concept to a 10-year-old so they can

[00:31:32] understand it about a technical product,

[00:31:35] you do not understand it well enough. So

[00:31:38] we we do our best to if our editors are

[00:31:41] unable to understand something then we

[00:31:44] start internally with our dev team. Our

[00:31:47] dev team starts using the tool in

[00:31:50] ingests everything we can find. We ask

[00:31:52] for access to their GitHub repo,

[00:31:55] documentation or anything. Developers

[00:31:57] try to understand to use the tool and

[00:32:00] then explain everything to editors. We

[00:32:03] make those documents that I mentioned in

[00:32:05] the process and only then we start the

[00:32:09] actual process of storyboarding because

[00:32:12] that's the only time when you can do it.

[00:32:14] And if you get to a point where you can

[00:32:16] easily explain everything about the

[00:32:18] product, basically half the story for a

[00:32:21] successful video is already checked.

[00:32:24] Like that's that's half the the the

[00:32:26] issue for a successful video. That's

[00:32:29] that's where our internal dev team comes

[00:32:32] really handy both in the process of

[00:32:35] explaining the video like concepts about

[00:32:37] the video. Uh also when it comes to

[00:32:40] technical accuracy of the video because

[00:32:43] after the editing is done before we send

[00:32:46] it to customers our developers test

[00:32:49] every technical diagram. Uh they check

[00:32:52] the code for accuracy for bugs syntax

[00:32:56] errors. We create a document that is

[00:32:58] delivered with every video that gives

[00:33:01] explicit statement to the customer what

[00:33:04] was tested, what's working and if

[00:33:06] something's not working, we flag it.

[00:33:08] Hey, you need to check this. Are we

[00:33:10] supposed to use this endpoint or this

[00:33:11] one? And that that makes it first of all

[00:33:15] first draft is accurate. Second of all,

[00:33:17] video is telling a story that makes

[00:33:19] sense to developers. And before we cut

[00:33:23] anything, we we already know that we are

[00:33:25] on the right track. And that's that's

[00:33:28] why no amount of motion graphics can

[00:33:31] save you if you do not nail that first

[00:33:34] part of understanding uh the the

[00:33:37] concept. Well, and the the second part

[00:33:40] that is as important after it goes away

[00:33:43] from our agency to the customer is

[00:33:46] related to viewer retention. I already

[00:33:48] mentioned this. Retention is the go-to

[00:33:51] metric that YouTube likes

[00:33:53] >> right now.

[00:33:54] >> Uh because um like there was a lot of

[00:33:58] history with likes, with comments, with

[00:34:01] uh shares of video and those metrics

[00:34:05] were easy to manipulate. You can pay

[00:34:08] people to do those. It turned out that

[00:34:11] retention is a source of truth that

[00:34:14] cannot be manipulated as easily. And uh

[00:34:18] basically it is a clear sign to YouTube

[00:34:21] that audience is enjoying the video.

[00:34:23] They're sticking with the video. They're

[00:34:25] watching it for extended periods of

[00:34:27] time. And basically that's that's what

[00:34:30] is the the main in story. Also

[00:34:33] clickthrough rate is important but not

[00:34:36] as important. If your clickthrough rates

[00:34:38] are good that means that your thumbnail

[00:34:41] is working well. Got it?

[00:34:43] >> Your title thumbnail. uh and that is

[00:34:45] also extremely important but when it

[00:34:48] comes to watching video that is

[00:34:50] retention is the whole game. If you for

[00:34:52] example go too fast brain cannot process

[00:34:55] what you're saying what you're doing in

[00:34:57] video that's wrong. If you go too slow

[00:35:00] people just went to start scrolling

[00:35:02] their Instagram instead of watching your

[00:35:04] video. So most people in what I see in

[00:35:08] in research and in reality is that most

[00:35:11] people are not quitting to to watch your

[00:35:13] video because of the video itself. They

[00:35:16] basically quit because they're bored.

[00:35:18] They they just

[00:35:22] and our job as as editors is to push

[00:35:24] that moment when they're bored as far

[00:35:27] ahead in the video as possible. And and

[00:35:30] it's not easy to nail it every time

[00:35:32] because it is enough to have a single

[00:35:34] moment in the video where the dynamics

[00:35:37] drop and it is just becoming slow and

[00:35:40] people you you will see decline on the

[00:35:43] on the curve for retention.

[00:35:45] >> What is a good benchmark for retention

[00:35:47] like how what what is the average and

[00:35:50] then what is like a good retention

[00:35:51] metric? Average in technical industry is

[00:35:54] about 20 to 40% in the in the first

[00:35:57] minute of video. Depends on the length

[00:35:59] of the video, but usually it's right in

[00:36:02] there. And like if you if you have video

[00:36:05] that's 40 to 60% you are doing fine. And

[00:36:09] everything above 60% is like amazing.

[00:36:12] For so many of our customers and videos,

[00:36:15] our retention rates are over 90 or even

[00:36:18] 95%. So that is a clear indicator both

[00:36:22] when it comes to retention and

[00:36:24] click-through rates. We managed to

[00:36:25] achieve like 13% fairly consistently

[00:36:28] where the average is 2 to 4% like two

[00:36:32] three sometimes 4%. So again a lot above

[00:36:37] the the average in this industry. Those

[00:36:39] are industry averages at the moment.

[00:36:42] >> Got it. Very interesting. And it's it's

[00:36:44] such a um you know hats off that you

[00:36:46] guys are just um so way beyond the

[00:36:49] industry averages and you've I think

[00:36:51] really cracked what it takes to have

[00:36:54] people one click the video and then also

[00:36:56] retain because I agree with you that you

[00:36:58] know um likes clicks shares etc is

[00:37:00] something that you can you can easily

[00:37:02] buy but if someone is actually giving

[00:37:05] you that time and watching the video

[00:37:07] that is the real success that you know

[00:37:09] they've found the video interesting they

[00:37:11] found it something that they resonate

[00:37:13] with and that's why still continuing to

[00:37:14] see. So

[00:37:15] >> yeah. Yeah. Exactly. Exactly. Uh I think

[00:37:17] YouTube agrees with you absolutely on

[00:37:20] that one.

[00:37:22] >> Perfect. Um so Marco I think one

[00:37:24] decision that companies also struggle

[00:37:26] with is that um you know so this content

[00:37:28] creation is like an ongoing part for dev

[00:37:30] tools right? Um so should they build an

[00:37:32] internal video capability? Should they

[00:37:34] partner with technical creators or

[00:37:36] should they work with specialized

[00:37:37] studios like yours? How should leaders

[00:37:39] think about these trade-offs? Well,

[00:37:41] first of all, all three are correct and

[00:37:46] wrong at the same time. Like it depends

[00:37:48] on your company. It depends on your

[00:37:51] situation. Like creator partnerships are

[00:37:55] amazing because you can get a lot of

[00:37:58] reach very fast. You do not have to wait

[00:38:01] to grow your own audience, your own

[00:38:03] channel. There is already somebody who

[00:38:05] spent years building their audience and

[00:38:08] building trust with that audience. And

[00:38:10] then you just pay them. You are placed

[00:38:13] in their video and the audience trusts

[00:38:17] the creator and they're like, "This must

[00:38:20] be good because

[00:38:22] this person said so." And the drawbacks

[00:38:26] are because you're just renting the

[00:38:29] audience and credibility. You're not

[00:38:31] using your own and you're not building

[00:38:33] your own. And the downside is that you

[00:38:36] do not control the message. Sometimes

[00:38:39] you do. We are creating a lot of

[00:38:40] sponsored content and shoutouts for our

[00:38:43] uh customers who are technical

[00:38:45] YouTubers. We've been doing it for for a

[00:38:47] long time. So, we've seen it all. And uh

[00:38:50] usually you as a paying sponsor can

[00:38:54] control what is being said, but it is

[00:38:56] going to be in the style of the creator.

[00:38:59] quality swings because like creators

[00:39:02] have different editors, different styles

[00:39:04] who may not be able to produce video

[00:39:07] that will be in the quality standard

[00:39:09] that you are used to. And also the most

[00:39:13] important one is that audience is not

[00:39:16] yours. It's audience of that creator. So

[00:39:20] it's a great way to get in front of a

[00:39:22] lot of people quickly. It's a bad way to

[00:39:24] build an asset that you are owning.

[00:39:28] That's the first one. When it comes to

[00:39:30] in-house creation, it's a great one

[00:39:32] because you control everything. Library

[00:39:35] is yours. You build content that stays

[00:39:38] on your channel forever and gives you

[00:39:42] benefits in perpetuity. The problem is

[00:39:45] finding talent as I mentioned like

[00:39:48] finding a person who can do this is very

[00:39:51] tough. Um like even more so right now

[00:39:54] because for a serious company they have

[00:39:57] to find someone who is techsavvy and can

[00:40:00] understand their product who can

[00:40:02] understand learn it and be able to

[00:40:04] understand it because even if you hire

[00:40:06] the best designer and the person who can

[00:40:09] do amazing video and if they cannot

[00:40:12] comprehend what is like uh DevOps in

[00:40:15] general or some containerization or some

[00:40:19] complex coding and AI ML

[00:40:21] algorithms, they just cannot understand

[00:40:24] it good enough to to be able to create

[00:40:27] content that is going to resonate. That

[00:40:29] is the first one. Then you have to find

[00:40:31] someone who can create video that looks

[00:40:34] amazing. So it has to be dynamic. It has

[00:40:37] to look nice. It has to be a seamless

[00:40:40] experience that brings in the emotion.

[00:40:43] Then you have to carry uh a lot of

[00:40:46] weight when it comes to understanding

[00:40:48] your viewers. You have to be connected

[00:40:51] to developers who are going to be

[00:40:53] watching the video. So you have to

[00:40:54] understand how they're thinking, how to

[00:40:56] explain something, what is something

[00:40:58] that needs to be slowed down so they can

[00:41:01] understand it. You need to understand

[00:41:03] YouTube's algorithm if you want to

[00:41:05] position your video. You need to know

[00:41:07] what to do to optimize your thumbnail

[00:41:10] for click-through rate, how to optimize

[00:41:12] your title, description, how to how to

[00:41:15] optimize everything, how to look for

[00:41:17] topics that are hot right now. And on

[00:41:20] top like you have to be able to to

[00:41:23] combine all of those things and a single

[00:41:25] person can. I never met a person who can

[00:41:28] do all of those things. Well, like I for

[00:41:30] myself, I cannot do it. Like I cannot do

[00:41:32] all of it. I I'm a person who worries

[00:41:35] about the structure, the system, the

[00:41:38] deliverability, the workflows, things

[00:41:41] like that. I do the data, I do the

[00:41:43] algorithms. That's where I'm like I'm a

[00:41:45] technical guy.

[00:41:46] >> Yeah.

[00:41:47] >> But when it comes to figuring out how

[00:41:50] developers are feeling during the video,

[00:41:53] >> like I I would just not be able to do

[00:41:56] anything that's that's going to work in

[00:41:58] that way. So it's almost impossible to

[00:42:00] to hire a single person that is going to

[00:42:02] be able to do that. We are talking more

[00:42:04] about like a team of five people and

[00:42:07] only enterprise companies can pay that

[00:42:10] bill because it's a significant bill if

[00:42:13] we are being realistic to to find really

[00:42:17] great experts in these areas and you

[00:42:21] want them all to to do something for you

[00:42:24] that is going to work. And basically the

[00:42:27] the the issue is that I keep seeing a

[00:42:30] lot of companies trying to hire one

[00:42:32] person that is going to do video

[00:42:34] internally and then they're like video

[00:42:37] is not working. It's just not

[00:42:38] performing. And yeah, of course it's not

[00:42:42] going to be performing because it's

[00:42:43] really tough to to stand out right now

[00:42:46] on YouTube and uh with video in general

[00:42:50] because the quality uh bar has risen so

[00:42:53] so much lately that that we have to be

[00:42:56] like really careful um about h how we do

[00:43:00] stuff. And basically the third one is to

[00:43:04] of course work with an agency that has

[00:43:07] that team of five plus people who are

[00:43:10] experts in different areas and you build

[00:43:13] relationship with them and uh they they

[00:43:16] do basically that expertise level uh in

[00:43:20] different areas. they have to have it

[00:43:22] internally. And this is again a lot of

[00:43:25] agencies that I got to meet usually lack

[00:43:28] at least one of those things. Like most

[00:43:31] of them lack the technical segment. Like

[00:43:35] they they just do not care about the

[00:43:37] technicalities. They care about video

[00:43:39] looking amazing. It is great for a demo

[00:43:43] top of the funnel. It can work. But if

[00:43:45] we're talking about building trust,

[00:43:47] building relationship, showing problems,

[00:43:51] showing concepts and presenting them in

[00:43:53] a in a good way, that's that's where the

[00:43:55] the the issues

[00:43:58] um start happening and start happening

[00:44:00] quickly.

[00:44:01] >> Such valid points, Marco, and I do I do

[00:44:03] I think resonate with what you're saying

[00:44:05] because um I think there's there's so

[00:44:07] much to um you know do. So you as you

[00:44:10] said right technically you have to be

[00:44:11] sound. Aesthetically you have to be

[00:44:13] sound plus understanding the platform

[00:44:14] where you're hosting this video. It's

[00:44:16] just so much work in expecting one

[00:44:18] person to be good at all of this. Um I

[00:44:20] think I do understand where um you know

[00:44:23] people sort of expect a lot from that

[00:44:25] one one video person who they hire and

[00:44:28] that's why it sort of doesn't work out

[00:44:30] for them. I think

[00:44:31] >> yeah exactly you you you nailed it.

[00:44:34] >> Superb. Uh just one last question and

[00:44:36] it's a little personal. So uh personally

[00:44:38] you um which YouTube channels or which

[00:44:41] content creators do you follow who you

[00:44:42] feel that you know really understand how

[00:44:45] developers consume content and are able

[00:44:46] to create good videos?

[00:44:48] >> To be completely honest, tech YouTubers

[00:44:51] are way ahead when it comes to that than

[00:44:55] companies. Um it's it's very uh rare to

[00:44:59] find a company's YouTube channel that

[00:45:02] has video that actually works that is

[00:45:06] great and those channels are living in

[00:45:10] the dust everyone else and that is the

[00:45:12] main differentiator. Uh but yeah when it

[00:45:15] comes to tech YouTubers there are a lot

[00:45:17] of channels that are completely

[00:45:19] diametrically different but still work

[00:45:22] because uh they're original. They built

[00:45:26] relationships with people over the years

[00:45:30] and right now they they just have great

[00:45:33] relationships. People trust them and uh

[00:45:37] even if their video quality is not

[00:45:40] topnotch,

[00:45:41] people are still with them because

[00:45:43] that's that guy. But when it comes to

[00:45:46] getting a new person to fight their way

[00:45:50] through the market, you have to be

[00:45:52] exceptionally good at doing research and

[00:45:55] figuring out what is underserved. You

[00:45:57] have to make video that is going to look

[00:46:00] great because standards are high and

[00:46:03] people do not know you yet. And yeah,

[00:46:05] that there there are a lot of channels

[00:46:07] that that are doing great job there and

[00:46:09] we are working with quite a few of

[00:46:11] those. Uh it's a journey that requires

[00:46:14] people to to really be in it seriously

[00:46:17] to be able to produce content that

[00:46:19] works. When we are talking about um

[00:46:23] what's working for video, this is like a

[00:46:26] question that I think every marketing

[00:46:29] manager at tech companies, tech

[00:46:31] companies get gets grilled on when

[00:46:34] they're interviewing. In my preparation

[00:46:36] for the video, I wanted to say, well,

[00:46:39] metrics depend on your product. Like, it

[00:46:42] depends on what you what are you looking

[00:46:44] for. And like I was just being lazy

[00:46:46] there. So, I I think that first of all,

[00:46:50] developer audiences are buying um as a

[00:46:54] multi-touch selfserve

[00:46:57] approach like

[00:46:58] >> they have to interact with you on

[00:47:01] multiple occasions. They have to see

[00:47:03] your brand multiple times and you cannot

[00:47:07] push them with a single video in most

[00:47:10] cases to make a decision and be like

[00:47:12] buy. So they have to to do it on their

[00:47:14] own after you have built relationship

[00:47:17] with them and shown that you have

[00:47:20] something that is going to help them in

[00:47:22] their day-to-day life. And video is

[00:47:26] almost never that last final click when

[00:47:29] they say bye. Um it's it's the number

[00:47:32] one thing for reassurance but it's it's

[00:47:36] very tough to measure reassurance. It's

[00:47:39] it's like you you measure uh in

[00:47:42] different layers and those layers are

[00:47:45] what is actually supposed to be tracked

[00:47:48] uh to to to to track things properly

[00:47:51] like you need to measure leading. So

[00:47:55] does the video pull right developers

[00:47:58] deeper? Like do they start reading the

[00:48:01] documentation? Do they visit your

[00:48:03] GitHub? Uh did did they return to your

[00:48:06] channels? Think things like that. Like

[00:48:08] intent is what what matters there.

[00:48:10] That's like layer number two is intent.

[00:48:13] They they show uh buying signals. They

[00:48:16] start interacting with things that are

[00:48:18] on your website in your knowledge base.

[00:48:21] Maybe you have some free uh preview or

[00:48:24] something like that. A nice a nice thing

[00:48:26] that you can do is if you line up a

[00:48:30] video that's like measuring just views

[00:48:33] and things like that and you're

[00:48:34] measuring um we published a video on

[00:48:38] CFKA on Tuesday and it had 10,000 views.

[00:48:43] It's working great but none of those

[00:48:46] viewers did anything with our product.

[00:48:49] when compared to we published the video

[00:48:52] and we got 40 accounts that opened docs

[00:48:57] on Wednesday. So now now you you're

[00:49:00] tracking real intent and a metric that's

[00:49:03] actually relevant based on the video

[00:49:05] because 2,000 views on a video for

[00:49:08] audience that's not interested is just

[00:49:10] nothing useless. And if you show your

[00:49:12] video and it has 200 views, but it's 200

[00:49:16] people who have intent and who clicked

[00:49:18] with the video, you have a pipeline. So

[00:49:21] it's it's a huge difference. And the

[00:49:24] third one, like the third point is that

[00:49:27] the video introduces lag like the the

[00:49:32] influenced pipeline is right model for

[00:49:37] video trust and intention. like video is

[00:49:41] building trust and intention for viewers

[00:49:44] and it feeds the pipeline

[00:49:46] >> and it is not a direct response like an

[00:49:50] ad or something like that. So I I've

[00:49:53] seen this many times. People try doing

[00:49:55] video and they're like, "We're not

[00:49:57] getting like many views. Nothing is

[00:49:59] happening. Let's quit it." And then

[00:50:01] their pipeline gets dry because they

[00:50:03] have no new people getting in front of

[00:50:05] their product who might be interested to

[00:50:08] invest what they're doing. So those are

[00:50:11] like completely different metrics from

[00:50:14] what we talked about when it comes to

[00:50:15] YouTube, but are metrics that companies

[00:50:18] should be actually tracking internally.

[00:50:21] and building websites and funnels that

[00:50:23] are going to track those.

[00:50:24] >> No, Marco, I think totally agree. Um,

[00:50:26] you know, I think fairly fair point that

[00:50:28] you know, videos while they might not be

[00:50:31] the last point of conversion, they do

[00:50:34] help move the funnel along, right? And

[00:50:37] then tracking whether once you release a

[00:50:39] video, what is the new audience that you

[00:50:41] were able to capture or what are they

[00:50:43] doing in your first party assets? I

[00:50:44] think that's that's gold. And if a video

[00:50:46] is able to do that, u then, then I think

[00:50:48] that's that's purely success.

[00:50:51] Exactly.

[00:50:52] >> Perfect. Marco, this has been a

[00:50:54] fantastic conversation and I think one

[00:50:55] of the biggest key takeaways for me has

[00:50:57] been that you know for technical videos,

[00:50:59] one of the most important things is

[00:51:01] understanding how developers consume

[00:51:03] content. What is it that they want to

[00:51:05] watch? How do you earn their trust? And

[00:51:06] then how do you make them stick around?

[00:51:08] Because that's something which is as we

[00:51:10] discussed right it's much harder to fake

[00:51:12] than most people realize. Uh and thank

[00:51:14] you so much for um you know joining and

[00:51:16] sharing your insights with us.

[00:51:18] >> Disha it's been a true pleasure. Uh I

[00:51:20] think we we had I mean for me it was

[00:51:23] extremely pleasant conversation and uh

[00:51:26] it was an honor to to be invited to

[00:51:28] attend and share my experiences and uh

[00:51:33] things that I work with and uh my my

[00:51:36] let's say knowledge in this area because

[00:51:39] like I I really enjoy sharing it with

[00:51:41] people like when I when I reach out to

[00:51:43] some company I say like I I will give

[00:51:45] you like my opinion on what you should

[00:51:48] fix. Do it on your own. you don't have

[00:51:49] to work with us. Just do this and trust

[00:51:51] me, it will help you. But it's really

[00:51:54] tough because people are like so afraid

[00:51:57] because everyone is selling something.

[00:51:59] Everyone is bothering people and spammy

[00:52:02] and like I I can just do stuff like this

[00:52:06] and share my opinions and hopefully

[00:52:08] people who need it will find it and

[00:52:10] benefit from it. No, I'm sure I think as

[00:52:13] I also mentioned in the beginning,

[00:52:14] right, your passion for video creation

[00:52:16] shows um and I'm sure a lot of people

[00:52:18] are going to find it really really

[00:52:20] useful. Thank you.

[00:52:22] >> Thank you so much.

Speaker Spotlight

Marko Živić Profile Picture
Marko Živić
Founder & CEO of Lumaris Studio

Marko Živić is the Founder & CEO of Lumaris Studio, a video production company focused on helping developer-tools, DevOps, security, and AI infrastructure companies create content that technical audiences actually want to watch. With nearly a decade of experience as a software engineer and engineering leader, including leading teams at GitHub, Marko understands how developers think, what makes technical concepts click, and how to communicate complex ideas without losing the audience.

Disha Agarwal Profile Picture
Disha Agarwal
Head of Marketing at Reo.Dev

Disha leads all marketing at Reo.Dev, where she’s building the playbooks and narratives for the next generation of DevTool GTM teams. Previously an AVP at Unacademy, one of India’s fastest-growing consumer edtech startups, she brings a rare mix of growth execution and strategic storytelling. At Reo.Dev, she’s immersed herself in the developer marketing ecosystem studying leaders like GitLab, Confluent, Snyk, and Postman to break down what really works. She’s also behind the upcoming DevGTM Academy: a dedicated resource hub for marketers selling to technical audiences.

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